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Art of the trickster
Art of the trickster








art of the trickster
  1. #Art of the trickster full#
  2. #Art of the trickster free#

#Art of the trickster free#

Open the chest with the key to free Fontaine. Follow the skeleton's paths: one leads to a chest and the other leads to a key (pull a lever on a nearby wall, at which point, a cage with the key inside will drop down). Follow them until you reach Fontaine's death scene. Kraken's Fall: Fontaine is the set of footsteps that went West.Use the key to open the chest, which frees Dinger. Follow both: one leads to a key for a chest (you'll need to angle a cannon with a ghost cannon and launch yourself out of it) and the other leads to a chest. Let the story play out and when he goes over the edge, jump down there and continue following the footsteps. Follow the scene until you reach a point where the pirates go in different directions. Old Faithful Isle: When you arrive to the southern beach of the island, you'll witness a scene featuring a rowboat filled with chests.Open the chest using the key to free Dinger. From here, follow the two skeleton's paths: one leads to the key (line up the real cannon with the ghost cannon and shoot yourself out of it to reach the ocean depths where the key is located) and one leads to the chest (under the Kraken skeleton). Follow him until you reach a Southwest beachside scene. Dinger drops down into the water near the Kraken Skeleton. Follow the scene through unto you reach a point where the pirates go in different directions. Kraken's Fall: When you arrive to the outer beach of Kraken's Fall (not far from the Kraken skeleton), you'll witness a scene featuring a rowboat filled with chests.Watch their stories play out and follow them through to the end. Your journal will explain where to find these three lost souls - all three will be found on the same island: either Kraken's Fall or Old Faithful Isle.īasically, on either island, your lantern is going to reveal the ghostly forms of these characters. With the lantern in tow now, it's time to find the three lost souls the Ferryman is after. In this sarcophagus is the Enchanted Lantern. It will be somewhere near a tree on the island's high point. The journal will also write out where to find a special sarcophagus. For example, if you're instructed to go to Sailor's Bounty, the journal will literally say Sailor's Bounty. This could theoretically take you to any island based on what the journal reads - it will always spell it out for you.

#Art of the trickster full#

With the Tall Tale in full swing, open up your Tall Tale journal and read the page that's titled, "My Last Words." Read it and it will direct you to the island you need to visit. Before we can do that, though, we must find an Enchanted Lantern. Basically, the Ferryman needs you to rescue three lost souls. Interact with it to formally begin the Tall Tale. To the left of them (if you're looking from behind them), you'll see a book for The Fate of the Morningstar Tall Tale. That's because this Tall Tale actually begins on the Ferry of the Damned, which can only be visited upon dying by offering your soul up to the ferry.ĭie by any which way you wish and once on the ferry, find the captain behind the wheel. To begin The Fate of the Morningstar, you must first die. You cannot begin The Fate of the Morningstar until completing The Art of the Trickster.










Art of the trickster